Login | Register


All times are UTC - 5 hours


It is currently Thu Oct 18, 2018 3:25 am




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Elemental Craft: Magic Availability and Mind Blast Sin Ideas
PostPosted: Fri Apr 29, 2011 12:22 pm 

Joined: Sun Dec 19, 2010 2:54 am
Posts: 156
Proposing that magic mods be added to rings/ammys. I suggest full value of other mods but thats just me thinking magic damage needs major buffs. I have seen many good bone necros and understand why this would pose a problem, but a small buff like that woudn't hurt the magic builds.

Mind blast sins sound like a great idea, but they definitely need a buff. Maxed synergies even with +10 skills could only reach about 5k. Psy hammer needs more damage and needs to reset boss heal timers. They have nothing to stop anything from healing other than a merc and shadows that die horribly fast (low level anyways)

I think Psychic Sin build needs more gear. and a STAFF runeword is NOT what im talking about lol... Id ask for Full magic damage, but that'd make it a bit too strong for a 40 pt build.


Top
 Offline Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron