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d3adb3at
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Post subject: Ctc idea Posted: Sun Mar 06, 2011 9:50 pm |
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Joined: Tue Feb 23, 2010 5:38 am Posts: 37
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What about ctc find item on a mf runeword?
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Sesshomaru
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Post subject: Re: Ctc idea Posted: Mon Mar 07, 2011 12:09 pm |
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Joined: Tue Sep 01, 2009 2:31 am Posts: 244 Location: austintown,Ohio
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dont know if that would b possible, but would b a cool proc
_________________ "Don't date girls that work at Gamestop. They insist it's new, but it's not new when the seal is broken."
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Zikur
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Post subject: Re: Ctc idea Posted: Mon Mar 07, 2011 12:10 pm |
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Joined: Mon Aug 31, 2009 10:11 am Posts: 978
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if you can ctc ce i think you could? depends if the animation could be avoided for find item
_________________ “Education has failed in a very serious way to convey the most important lesson science can teach: skepticism”
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Steel
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Post subject: Re: Ctc idea Posted: Mon Mar 07, 2011 2:10 pm |
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Joined: Thu Jan 14, 2010 6:02 pm Posts: 1627
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probably would have to change how item find works (uses weapon range) as now it won't work. Fast checked in hero editor, made 3 items with 100% cast item find on kill/attack/striking and nothing worked.
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