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blinky99
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Post subject: reanimate as items Posted: Sat Feb 26, 2011 5:02 pm |
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Joined: Mon Jan 11, 2010 10:45 am Posts: 977
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Could we have some cooler reanimate as items? More rot walkers/chargers, warped shaman, moon lords,,udars[sp?] minion of destruction. come to mind. id say unraverlers/ sucubus but i think they were removed as being OP convic/amp etc. or torture demons
ardual has pit vipers about the coolest reanimate out there , maybe bog imps on familiar
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blue_myriddn
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Post subject: Re: reanimate as items Posted: Sat Feb 26, 2011 5:07 pm |
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Moderator |
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Joined: Fri Aug 07, 2009 10:48 am Posts: 2432
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Sure - come up with specific items/reanimates and we can always see about adding them in.
There were quite a few adjustments this last patch, no reason not to tweak others.
_________________ People who live in cinder block houses can throw whatever they want.
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blinky99
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Post subject: Re: reanimate as items Posted: Sat Feb 26, 2011 5:16 pm |
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Joined: Mon Jan 11, 2010 10:45 am Posts: 977
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Well i figure take the most commonly used items, and add it to them?
T stroke [ has hell slinger but they dont really do anything] fathom - none Dweb - styagnian doll- same boneshade -horror archer - same ele set -none maybe something on amulet or complete set templar - none tyraels - none griff- none grandfather - none Dscale/negra -none
not sure if adding to certain items would make them to uber or whatever though. just add any of the mentioned monsters would be cool, or change current monsters to above. see how it goes.
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