Gates of Arimyth http://forum.arimyth.com/ |
|
Single spawns. http://forum.arimyth.com/viewtopic.php?f=11&t=2352 |
Page 1 of 1 |
Author: | kwikster [ Sat Nov 13, 2010 6:39 pm ] |
Post subject: | Single spawns. |
Is there not a way for the game to not look at how many people are in game even after bosses are spawned. Rather is it not possible for game mechanics to adjust their relative health to correspond to number of people ingame whether or not they join before or after spawning. We all know, acts respond with greater masses of mobs, when more people join. Perhaps if a way was in place to negate single spawning, i.e Baal spawned with 60 million hp w/ 1 player. Player 2 joins his hp increases, and so on as more people join. Therefore, single spawning is rendered null and void. I get so annoyed with everyone wanting to single spawn every damn tough boss. Any team worth its weight in manure SHOULD be able to deal with them. |
Author: | Steel [ Sat Nov 13, 2010 7:06 pm ] |
Post subject: | Re: Single spawns. |
Quote: Is there not a way for the game to not look at how many people are in game even after bosses are spawned. Unfortunately no.Could set everything as 4ppl spawn or 6 but most ppl would quit this because no team. Anyway you can't really do much againsts single spawning, it's up to a team you play with. People will always abuse simplest things. Btw. increasing spawn to 3 as it was should be coming! |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |