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 Post subject: Schaeffers
PostPosted: Mon Jul 05, 2010 9:11 pm 

Joined: Tue Sep 01, 2009 2:24 pm
Posts: 49
Location: Norway
Any chance it can loose the static field? It was given its mods when static was nerfed bnet style. And after all its endgame wep. Its not too shabby without it id say.


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 Post subject: Re: Schaeffers
PostPosted: Mon Jul 05, 2010 9:28 pm 
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Joined: Mon Aug 31, 2009 6:42 am
Posts: 726
... is static field still in the game I thought it was removed because it was more abusable then CB


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 Post subject: Re: Schaeffers
PostPosted: Mon Jul 05, 2010 9:53 pm 

Joined: Tue Sep 01, 2009 2:24 pm
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Location: Norway
Iirc the sorc skill above nova is still static. And i wouldnt want 25 pct chance to cast a lvl 12 one when zealing:)


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 Post subject: Re: Schaeffers
PostPosted: Mon Jul 05, 2010 10:29 pm 
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Joined: Mon Aug 31, 2009 6:42 am
Posts: 726
yeah im an idiot I thought for a second the skill was just taken out and replaced with mancers shockwave type skill that acts like nova... and thought for a second vanillas version of static was still on the hammer...

ignore me......


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 Post subject: Re: Schaeffers
PostPosted: Tue Jul 06, 2010 1:15 am 
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Joined: Mon Aug 31, 2009 10:11 am
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lmfao @ bnet static

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 Post subject: Re: Schaeffers
PostPosted: Thu Jul 08, 2010 10:51 pm 
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Zikur wrote:
lmfao @ bnet static


No what's pathetic is that you can still do more damage with lightning with 4-5 people in the game :? .

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 Post subject: Re: Schaeffers
PostPosted: Thu Jul 08, 2010 10:54 pm 
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Joined: Fri Aug 07, 2009 10:48 am
Posts: 2432
back on the original topic though - I personally find the static light show really freakn annoying and avoid schaeffers for that very reason. With its current rate of 25% it goes off all the time and lvl12 Static field does essentially zero damage in the areas where a lvl90 character runs around.

I am down with tossing the mod from the weapon, but failing that what about reducing it to 5%?

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 Post subject: Re: Schaeffers
PostPosted: Thu Jul 08, 2010 11:01 pm 
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Joined: Mon Aug 31, 2009 12:33 am
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i'd just remove it and replace with fnova at the very least, the chill is always handy for crowd control

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 Post subject: Re: Schaeffers
PostPosted: Fri Jul 09, 2010 1:06 am 
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Joined: Thu Dec 24, 2009 2:55 pm
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Location: Reno, NV
PureRage-DoD wrote:
i'd just remove it and replace with fnova at the very least, the chill is always handy for crowd control


I'd agree with this.
Static Field is such an eyefuck, I hate it.

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 Post subject: Re: Schaeffers
PostPosted: Fri Jul 09, 2010 6:16 am 
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Joined: Mon Aug 31, 2009 4:34 am
Posts: 359
replace it with 10% reanimate as dark hunter imo

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