Fixed this issue. The problem was the floor tiles have a default sub-index for some reason that prevents you exiting the tile in a certain direction depending on the index value. I cleared the value on each tile and all seems fine. I added a few more walls to make it more prisonish. Here's the fixed map file. Just merge with your data folder:
https://dl.dropboxusercontent.com/u/153 ... _HU1.7.exeAdded it to the update in the Development thread too.
_________________
Bron wrote:
There's no cure for being a cunt.