Since Dex gives 3% SkillED per point, it's pretty easy to have a char/rogue with at least 1500% SkillED, which is pretty over-the-top. This makes skills like Multi, GuidedArrow, Strafe, and MagicArrow 1-point-wonders.
I agree that Eth bows should be removed. With the huge numbers of SkillED available to chars, the extra 50% base damage of an Eth is magified so much that non-eth bows are a waste of time, even though they're still fine to use. After removing Eth mod, I don't think bows need their base dmg buffed.
HolyGhost wrote:
I don't know if bows used to have durability.
In Vanilla, bows have no durability (this is why FuryDruids loved Buriza for the longest time). In HU, they were given durability long ago because that's the only way to allow them to be Ethereal. However, bows never lose durability unless they're used in ShapeShifted form (i.e. Druid or Bear form). Since bows never lose durability, they're pretty overpowered.