Utter wrote:
MDR and DR, fixed numbers. Aka diamonds in armor/helm and such. That makes a huge difference in normal. Full sigons with flawless/perf diamonds will help you alot. Other than that, amp, lifeleech and some cb if you can get your hands on it.
Do high amp charges last longer? Because I find myself having to recast it every 10 seconds or so. And yeah, cb, MDR, DR? (Magic) Damage reduction I'm assuming, and cb? Sorry, I haven't played for a while and my terminology is a bit slow.
edit: one thing that concerns me is keeping resists up. most of my gear is unique so adding sockets is going to be difficult, I guess I need to go gamble for a bit. Is it okay to completely gimp my damage in order to just stack resists/damage reduction?