jsh wrote:
The three uber amythests and a 60ed/15max might be the way to go, I like that idea. Base weapon is where the 60% ed starts right? So, 60% ed on the 220 damage on the eth thundermaul, means the weapon is now doing 352 damage, so an addition of 132 damage. So by running three amythests and one ed jewel I'm gonna be losing out on about 132 damage (compared to two uber amythests and two ed/ias jewels), but I'm going to be gaining 300 ar. Is this calculation correct?
yea youll be losing a possible 60% ed, which on an eth tmaul base is 70*.6 and 220*.6 = 42 min and 132 max on the weapon. seems like a lot, but considering all the skill ed and mastery ed and even the ed on the weapon, it becomes a moot point i think. you wont really notice a big fall in your damage on the character screen for whirlwind. and then you techincally have to factor in the damage boost from having a higher AR and chance to hit. you may not be doing as much damage, but you may be able to get another 1-2 hits per whirlwind because of an increased chance to hit monsters, which would raise your damage effectively anyways. that, and the fact that its much easier to grab yourself an extra uber thyst than a 60ed/ias jewel
and remember, thats 300 FLAT AR, which gets multiplied later by WW %AR and mastery %AR, so its really a lot more AR than that
the only way that the AR boost isnt a big difference is that if your AR is already really high for whirlwind and already gives you a huge chance to hit.