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Deciding on a 3 man HC team http://forum.arimyth.com/viewtopic.php?f=10&t=5311 |
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Author: | tracedinair [ Mon Dec 19, 2011 6:03 pm ] |
Post subject: | Deciding on a 3 man HC team |
So my brother and my friend and I decided to start playing again and we're going HC cause its just way more fun than SC. I didnt feel like playing a tank barb again so i decided to roll a bone nec my friend is playing a rabies druid and my brother is debating on what to make his third char. he started with a pally healer but we dont really have anything for him to heal unless the druid goes tank would it be best for the druid to tank up and keep the healer, to scrap the healer and have him make a tank (either barb, pally or sin) or have the druid tank, with another dps like a meteor sorc? |
Author: | slappyNuts [ Mon Dec 19, 2011 6:06 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
thats actually a good party you got there. We did hell dia earlier this ladder with necro/rabies/healer healing the rabies. You probably won't really need the healer though until NM bosses, at which time your blades and summons won't be able to hold the bosses very well and your rabies start taking some heat EDIT: I actually have killed a surprising amount of bosses with hbolts on my maxed Iron Golem, SoB, and thorns from edge rw |
Author: | tracedinair [ Mon Dec 19, 2011 6:26 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
ok so the rabies was like a rabies tank. werebear or werewolf? the problem is our druid is thinking the summons can tank and im just trying to prove a point to him that he needs to tank up and then we're fine. would he then just go 20 creeper 20 rabies 20 oak 20 lyc 1 pt summons and then max out some feral rage to help him leech? |
Author: | slappyNuts [ Mon Dec 19, 2011 7:05 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
well I guess now we're getting into opinions... the druid we were healing was a bear.. mine personally is a wolf with max oak/rabies/creeper/lycanthropy/grizzly bear |
Author: | tracedinair [ Mon Dec 19, 2011 7:10 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
so feral isn't integral to its survival then? and also for the bone nec, its a 60 point build, 20 more to max a curse, then i can go for golem mastery? but i wont start putting points into that until level 70 something, and is it still worth it at that point? |
Author: | slappyNuts [ Mon Dec 19, 2011 7:16 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
I don't have much experience with feral on HU. It's hard to leach bosses tho- https://sites.google.com/site/hudatabase/boss-resists No need to max Amp as it has a soft progression now so one point is enough, the hard progression on lr is good enough to consider maxing, though. You could go golem mastery... but I would recommend blades. |
Author: | tracedinair [ Mon Dec 19, 2011 8:14 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
yeah i wasn't thinking amp, was going to go LR anyways. Thanks for the advice! |
Author: | JarL [ Mon Dec 19, 2011 10:26 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
tracedinair wrote: ok so the rabies was like a rabies tank. werebear or werewolf? the problem is our druid is thinking the summons can tank and im just trying to prove a point to him that he needs to tank up and then we're fine. would he then just go 20 creeper 20 rabies 20 oak 20 lyc 1 pt summons and then max out some feral rage to help him leech? Werewolf for better recovery and attack animations as well as better FRW. Werewolf also has the benefit of AR to help you land that first rabies. The build is: 20 creeper 20 rabies 20 oak 20 lyc 1 pt summons And then I usually max grizzly bear with extra points. If you like options then you can also get 1 pt werebear and down to shockwave for the stun. With +skills it will last long enough at higher levels and the utility is nice in various situations. |
Author: | tracedinair [ Mon Dec 19, 2011 10:53 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
Sounds good thanks. always nice to get tips from the druid master |
Author: | Wolfs [ Thu Dec 22, 2011 2:56 am ] |
Post subject: | Re: Deciding on a 3 man HC team |
windy, wc barb, amp-necro!!!! ww barb, maul-bear, zealer!! |
Author: | slappyNuts [ Thu Dec 22, 2011 10:22 am ] |
Post subject: | Re: Deciding on a 3 man HC team |
Wolfs wrote: ww barb, maul-bear, zealer!! that would be fun til you hit szak |
Author: | PureRage-DoD [ Thu Dec 22, 2011 11:03 am ] |
Post subject: | Re: Deciding on a 3 man HC team |
people still kill her? |
Author: | slappyNuts [ Thu Dec 22, 2011 12:15 pm ] |
Post subject: | Re: Deciding on a 3 man HC team |
it seems these 3 are ACTUALLY running through HC together. Ran into em a couple times |
Author: | tracedinair [ Fri Dec 23, 2011 1:38 am ] |
Post subject: | Re: Deciding on a 3 man HC team |
well we were. me and the healer didnt play as often as the druid and he got like 15 levels ahead. powered through a3 and a4, though in all honesty i could've solo'd it with the necro albeit a bit slower, got to a4, powered it to rof and did hellforge then went for dinner. came back and d was already spawned and the path cleared to him. went in unprepared, with excessive amounts of lag, bone prisoned and lightning inferno'd to death quite quickly... oh well, back to the drawing board, starting up a 2 man party with my bro since we dont play frequently enough for the druid, now trying to figure that combo out :p |
Author: | slappyNuts [ Fri Dec 23, 2011 10:15 am ] |
Post subject: | Re: Deciding on a 3 man HC team |
an honorable death! you should be able to 2man most stuff til NM |
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