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Help with # sockets
http://forum.arimyth.com/viewtopic.php?f=10&t=5133
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Author:  discpower [ Sat Nov 19, 2011 2:26 pm ]
Post subject:  Help with # sockets

Where i can find how many sockets the boots/belts/gloves can have?
I mean using the single/double.. sockets items

Author:  Abominae [ Sat Nov 19, 2011 3:44 pm ]
Post subject:  Re: Help with # sockets

Boots, Gloves, and Belts cannot have any sockets.

Author:  discpower [ Sat Nov 19, 2011 4:09 pm ]
Post subject:  Re: Help with # sockets

i used to play another mod that allowed :cry:
there is someway to change that?

Author:  Baerk [ Sat Nov 19, 2011 5:27 pm ]
Post subject:  Re: Help with # sockets

changing it would mean disrupting gear balance. This is not a mod in development so the gear balance should not be disrupted unnecessarily.

Author:  discpower [ Sun Nov 20, 2011 1:28 pm ]
Post subject:  Re: Help with # sockets

Thanks Baerk abominae,another qestion if you mind.
I dont want to create antoher so ill ask here.
What the difference from the same Normal merc and Hell Merc? I mean Act 2 prayer
lvl 98 normal merc > lvl 98 Hell merc ?

Author:  kramuti [ Tue Nov 22, 2011 1:35 am ]
Post subject:  Re: Help with # sockets

I believe the str/dex/life progression is basically the same as vanilla for norm/nm/hell. skills are a bit different since nm/hell mercs get a skill beyond norm mercs. So basically, hire NM mercs except maybe act2 mercs...conversion, ugh.

Author:  discpower [ Tue Nov 22, 2011 9:40 pm ]
Post subject:  Re: Help with # sockets

Another question,
+% Damage to demons and undead works for spells? like bone spear
and Diamonds gems -% magic resistance need to use weapons or with the skill works also?

Author:  kramuti [ Tue Nov 22, 2011 11:11 pm ]
Post subject:  Re: Help with # sockets

No. +damage to undead/demons works for weapon damage only, not spells (even if the spells do physical damage like warcry).

Author:  Verb [ Wed Nov 23, 2011 4:47 am ]
Post subject:  Re: Help with # sockets

the diamonds -% magic res works on spells

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