Gates of Arimyth http://forum.arimyth.com/ |
|
Final Points for Bowazon http://forum.arimyth.com/viewtopic.php?f=10&t=441 |
Page 1 of 1 |
Author: | crew82 [ Fri Oct 30, 2009 11:38 am ] |
Post subject: | Final Points for Bowazon |
Hey- For my 91 bowazon, I have maxed valk, decoy, multi and guided. I have put a point into each passive as well. I have an additional 10 or so points left to use which I'm not completely sure where to stick them. I'm guessing critical strike would be the best to up that percent from 70ish right now to closer to 100, but thought I'd get other people's thoughts first before unloading them. So...thoughts? Thanks as always! |
Author: | blue_myriddn [ Fri Oct 30, 2009 11:42 am ] |
Post subject: | Re: Final Points for Bowazon |
you could bump a non-physical skill to deal with PIs better |
Author: | scump [ Fri Oct 30, 2009 3:25 pm ] |
Post subject: | Re: Final Points for Bowazon |
i remember critical having some nasty deminishing returns, same as with most the other amazon magic abilities... if you would prefer to make a more educated choice, have a look over shantu's skill tabs, not sure if hes done zon yet, you may have to wait a little ![]() idk how much of a % your still gaining from hard points, but if it was me, id scatter them throughout crit/avoids. |
Author: | PureRage-DoD [ Fri Oct 30, 2009 4:11 pm ] |
Post subject: | Re: Final Points for Bowazon |
boost magic arrow/cold arrow/fire arrow to help deal with those phys immunes. with + skills your points will be wasted in dodge/avoid skills. Perhaps sink reamining points into strategy/perfection im not sure what one it is but the one that gives def and ar |
Author: | twistedmoonz [ Fri Oct 30, 2009 4:39 pm ] |
Post subject: | Re: Final Points for Bowazon |
also, like posted in the general game mech's, critical and deadly will not stack together, but one or the other will normally go off. Being at 70%, you are more then high enough to almost hit a crit/deadly strike often. Dodge and aviod, with enough plus skills, can be close to 1 point wonders. So by putting points into one of the other skills, your probably better off. You could do magic arrow, as it requires no arrows if anything, but only problem is lack of splash dmg. Although thats true, you do still have peirce, hit 2/3 targers, but tbh most pi's are usually unique, so maybe m.a. ftw. |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |