Verb wrote:
Okey so trying to figure out 1 or 2 good chars to roll.....
...I need some real good boss killing chars. ...
Does trapsins work? or do they cause to many counters?
Any contribution to the thread is appreciated
Low lvl lit trapsin reportin' (lv 59 atm)
Charged bolt sentry can have a decent impact on bosses, but the counters are horrendous.
Was in a Diablo killin' game last nite and I got a few people killed by the way of counters from charged bolt sentry (ups) (I did cast them at a away from party spot, but still...those aoe counters...). Changed to lightning sentry after that and it was more manageable but noticeably lower damage inflicted on boss.
I'm happy to report tho that charged bolt sentry raped Izual in 25 secs. I casted all 5 on the same spot, he teled over them and got owned real fast due to eating mass charged bolts of 7k dmg x 10 bolts per discharge x 5 sentrys @-30 enemy res. The counters were amazing.
Overall, trapsin seems to be doing ok with hit-and-run tactics at bosses. At bosses with aoe counters (Duriel, shenk's catapult etc) a charged bolt sentry or 5 can kill you, your party, your cat, your dog, your dog's poison amazon and your first born 7 generations down the line...but awareness and a quick pot/run can work wonders