Gates of Arimyth
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% magic damage increase
http://forum.arimyth.com/viewtopic.php?f=10&t=3573
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Author:  Angel [ Sat Apr 02, 2011 11:15 am ]
Post subject:  % magic damage increase

Does it not work with necro bone skills? I wasted literally hundreds of ms topaz crafting a shield, I finally get one, and it doesn't seem to be increasing the damage by a percent.

I do ~13k teeth with a trang's shield.
I drop down to 12.5k teeth with the crafted shield.

Crafted shield has only +3 to pnb, but it has 20% increased magic damage.

Author:  sobora [ Sat Apr 02, 2011 11:22 am ]
Post subject:  Re: % magic damage increase

doesn't work

Author:  Convert [ Sun Apr 03, 2011 1:10 am ]
Post subject:  Re: % magic damage increase

You got wrecked!

Author:  PureRage-DoD [ Sun Apr 03, 2011 2:36 pm ]
Post subject:  Re: % magic damage increase

its really buggy, for some skills it works for others it don't, it's never displayed on the clientside though.
Most of the time in other mods +mag% is made with a new stat and the stat is just added to the synergy calcualtion like:

((skill1+skill2+skill3)*par8)+stat('newpassivemagstat))+(((skill1+skill2+skill3)*par8)/100)*stat('newpassivemagstat)

Author:  Angel [ Sun Apr 03, 2011 3:19 pm ]
Post subject:  Re: % magic damage increase

Oh, so maybe it is worth it, it's very hard to test however since I one hit people and the damage variance is very high. Do you know which skills it works on? Teeth/spear/spirit?

If it doesn't display clientside then I have no real way of testing.

Author:  PureRage-DoD [ Sun Apr 03, 2011 6:01 pm ]
Post subject:  Re: % magic damage increase

i have no idea what skills it actually works on, i just know its semi functional server side

Author:  Sesshomaru [ Sun Apr 03, 2011 9:20 pm ]
Post subject:  Re: % magic damage increase

it works with hammers

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