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 Post subject: % magic damage increase
PostPosted: Sat Apr 02, 2011 11:15 am 

Joined: Sat Jan 02, 2010 1:36 am
Posts: 969
Does it not work with necro bone skills? I wasted literally hundreds of ms topaz crafting a shield, I finally get one, and it doesn't seem to be increasing the damage by a percent.

I do ~13k teeth with a trang's shield.
I drop down to 12.5k teeth with the crafted shield.

Crafted shield has only +3 to pnb, but it has 20% increased magic damage.


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 Post subject: Re: % magic damage increase
PostPosted: Sat Apr 02, 2011 11:22 am 

Joined: Tue Oct 06, 2009 8:55 pm
Posts: 81
doesn't work


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 Post subject: Re: % magic damage increase
PostPosted: Sun Apr 03, 2011 1:10 am 

Joined: Thu Mar 31, 2011 8:06 pm
Posts: 92
You got wrecked!


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 Post subject: Re: % magic damage increase
PostPosted: Sun Apr 03, 2011 2:36 pm 
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Joined: Mon Aug 31, 2009 12:33 am
Posts: 4292
its really buggy, for some skills it works for others it don't, it's never displayed on the clientside though.
Most of the time in other mods +mag% is made with a new stat and the stat is just added to the synergy calcualtion like:

((skill1+skill2+skill3)*par8)+stat('newpassivemagstat))+(((skill1+skill2+skill3)*par8)/100)*stat('newpassivemagstat)

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 Post subject: Re: % magic damage increase
PostPosted: Sun Apr 03, 2011 3:19 pm 

Joined: Sat Jan 02, 2010 1:36 am
Posts: 969
Oh, so maybe it is worth it, it's very hard to test however since I one hit people and the damage variance is very high. Do you know which skills it works on? Teeth/spear/spirit?

If it doesn't display clientside then I have no real way of testing.


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 Post subject: Re: % magic damage increase
PostPosted: Sun Apr 03, 2011 6:01 pm 
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i have no idea what skills it actually works on, i just know its semi functional server side

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 Post subject: Re: % magic damage increase
PostPosted: Sun Apr 03, 2011 9:20 pm 
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Joined: Tue Sep 01, 2009 2:31 am
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Location: austintown,Ohio
it works with hammers

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