Gates of Arimyth
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Kicksin help
http://forum.arimyth.com/viewtopic.php?f=10&t=3512
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Author:  stars [ Sat Mar 26, 2011 10:39 pm ]
Post subject:  Kicksin help

So I've begun a kicksin and literally have no idea what to do.

So far lvl 56 and doing very well, I die fairly easy but do great dmg.

I have maxed tiger strike and dragon tail so that will be my attack. I solo a lot so I am thinking maxing Shadow Master next??

Also how does venom go, is it worth any points considering I can't hit bosses in hell and I one shot kill trash anyways??

Fade?? what skills should I be looking at?/

Author:  Angel [ Sun Mar 27, 2011 4:19 am ]
Post subject:  Re: Kicksin help

I'd max Fade, Master, Death Sentry

You shouldn't be dieing quickly, kicksins are actually one of the most durable classes in the game. Make sure when you're fighting mobs you're not moving(walking or running) as clawblock only works when you're stationary(or whirlwinding).

Author:  stars [ Sun Mar 27, 2011 4:01 pm ]
Post subject:  Re: Kicksin help

So two claws is the way to go? I am currently running with one and a shield.

I know that I do fire dmg after I hit with the dtail, should I stock up on -fire res?? or concentrate more on dex since I notice dex helps a lot with dmg(or am I wrong?)

Also you would max fade after you do your two dmg tree's?? I seem to use a ton of health pots, what could I be doing wrong? Any gear suggestions for around my level, I'm mostly just using uniques. especially advice on a shield.

Author:  Hflame [ Sun Mar 27, 2011 5:27 pm ]
Post subject:  Re: Kicksin help

i would avoid maxing the 2 damage at first and focus on maxing fade and shadow, if you most likely 1-3 hit kill trash, you are doing enough damage. have 1 point into cobra strike so you can leech life and mana back quickly.
if you are going to have high dex, i would go claw shield so you can get higher block rate and socket the shield with skulls for DR% so you can reach max when fade is max as well. otherwise dual claw, off hand one should have skill and stat adders. socketed with ral or ko runes.
to cover the quick health loss, either socket gear with diamonds to get high PDR/MDR or skulls for regen. have life charms to boost up hp.

Author:  stars [ Sun Mar 27, 2011 5:50 pm ]
Post subject:  Re: Kicksin help

I'm max resists atm with loads to spare when I make it to NM, so I suppose I'll get my helper up to speed first. I'll work on the mdr and dr for the quick health loss.

I have put a bunch in dex atm, how much is a lot?

Also should I be dumping all points in vita?

Author:  Hflame [ Sun Mar 27, 2011 10:35 pm ]
Post subject:  Re: Kicksin help

fade is for the DR% per hard point. a lot of dex would be that you get 75% block with a okay shield. vita is very important as sins dont have any life buff skills on her own. thats why i suggested getting lots of life charms to cover that.

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