Gates of Arimyth
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Spawning bosses
http://forum.arimyth.com/viewtopic.php?f=10&t=3396
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Author:  LeOsTyLe [ Sun Mar 13, 2011 6:21 pm ]
Post subject:  Spawning bosses

I read here for some weeks a post, there stands the bosses spawns minimal as players3. but i cant find this post and i dont remember. were it all 47 bosses or only the act bosses or all monsters, including normal ones?

Author:  LeOsTyLe [ Tue Mar 15, 2011 6:04 am ]
Post subject:  Re: Spawning bosses

up

Author:  blinky99 [ Tue Mar 15, 2011 8:40 am ]
Post subject:  Re: Spawning bosses

you dont really need to up the thread if its on the first page

Author:  drrod [ Tue Mar 15, 2011 11:32 am ]
Post subject:  Re: Spawning bosses

Monster HP is increased on the odd number of players. 1,3,5,7. I don't know the exact values of the HP increase or anything like that. They were posted at some point, either on this forum or the old ones. Maybe someone more knowledgeable will come around.

Author:  LeOsTyLe [ Tue Mar 15, 2011 11:45 am ]
Post subject:  Re: Spawning bosses

The values i now 50% life, 6% ar/def/dmg per player. but its not the question. i just read somewhere that if i spawn in a players1, 2 or 3 game a boss/act boss. his life will be players3. My question is was it boss ( 47 ) or act boss ( 5 ).

Author:  Steel [ Tue Mar 15, 2011 12:09 pm ]
Post subject:  Re: Spawning bosses

HPTable = 100,100,200,300,375,450,475,500

On realm ppl still think minimal spawn is 3ppl. It's applied to every monster in game, mobs are spawned by 2 screens from you (800x600 resolution)

Author:  LeOsTyLe [ Tue Mar 15, 2011 12:54 pm ]
Post subject:  Re: Spawning bosses

If i understand the senteses right. your first sentense is in antilogy to the second sentense.

You said all monster spawn with players3 if i understand right and in the first sentense you said life of monsters:
p1 = 100%
p2 = 100%
p3 = 200%

according to the second sentense it must be

p1 = 200%
p2 = 200%
p3 = 200%

or what didnt understand?

Author:  Steel [ Tue Mar 15, 2011 1:00 pm ]
Post subject:  Re: Spawning bosses

p1 = 100%
p2 = 100%
p3 = 200%
p4 = 300%
p5 = 375%
p6 = 450%
p7 = 475%
p8 = 500%

Quote:
You said all monster spawn with players3 if i understand right and in the first sentense you said life of monsters:
I never said that, I said people on realm thought it's 3ppl spawn, which is wrong, minimal spawn is 2players.

Author:  drrod [ Tue Mar 15, 2011 1:45 pm ]
Post subject:  Re: Spawning bosses

Mind elaborating where you got this info from Steel? Not saying you are wrong it's just misinformation is so widely spread between vanilla D2 and this mod it's worth asking. I have a feeling it's from the txt files themselves as I've noticed you posting about them often, but I'd love to make sure.

Author:  Steel [ Tue Mar 15, 2011 1:53 pm ]
Post subject:  Re: Spawning bosses

d2mod.ini
From orginal utility.txt:
Code:
; Monster HP playerX increase table, normal is 0,50,100,150,200,250,300,350
HPTable =  0,50,100,150,200,250,300,350

Mind this is the additional HP, base is 100%(lol), so you can add 100% to value in my prev post. But I bet it's obvious.

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