Judging from your stat distribution, your level is still quite low (20 ish?).
Stats: 1) Since your strength is high enough for most things you could want to equip, you can stop raising it. If you use a 2-handed weapon (most of them received 3% EDamage per str) then that strength gives you 375% skill ED (this number is added to your Fury %ED). 2) Your dex looks fine, since you're not trying to block with a shield, and your ARating will probably be found in Amythests (weapon) or charms. 3) Your energy of 9 is odd, so I'd raise it to 10 so that it's a nice even number. Otherwise, you've probably noticed that your build doesn't use much mana, and can just leach it back if it did. Don't raise energy (except to 10). 4) Since your str is high enough, and dex or energy aren't too important, just raise your vitality from now on. Having 400 base vitatlity end-game should be fine. This stat is never a waste, since more HP allows you to endure lag or mistakes better.
Gear: 1) For norm difficulty, get some diamonds socketed into your hat and armor. The damage reduction is high enough that 8 gems will make you immune to all trash and most damage-over-time spells (like Diablo's flames). Just get whatever diamonds are appropriate for your level. Crafted (ruby hat with maybe saphire, diamond, or emerald armor) or rare armor and hat would be ideal, but not mandatory. 2) Shape-changed characters receive very small benefit from increase attack speed (IAS) when it's not on their weapon. Because of this, you can concentrate on things like life leach or crushing blow off-weapon (CBlow is easy to get via ruby craft gloves, or unique boots). For your early or mid-game weapon, you can't beat skull craft because you can get lots of IAS on them, along with decent damage, Deadly Strike, and 4 free sockets.
Skills: 1) Maxing Fury is good for the ARating, but the damage increase is minor, so don't worry about it too much if you're hitting things fine. 2) Life skills like Lycanthropy and Oak are popular, same justification as "stats" point #4 (vit). 3) 1 point into Spirit of Barbs is excellent for areas with poison and curses. Personally I prefer this over Oak, especially in normal difficulty since diamonds take care of damage (so Oak is pointless) but they don't handle poison. 4) Grizzly Bear is a popular pet to have around just to take some of the heat off you.
Merc: 1) A1 Multishot would be a nice way to clear trash a little faster and to cast Amp-Damage curse via her bow or Atma's Ammy (chance to cast on striking). 2) A3 mercs should be alright too.
In General: 1) Most of your power comes from your gear, so late game you'll wan't the godliest uniques, while in norm and NM, you're probably best with gemmed crafted stuff. 2) Concentrate on gear that buffs your base damage, ARating, resists or absorbs, life leach, defence, and reduces enemy phys resists (so Amp curse or Sanctuary aura).
If it's your first time, just concentrate on getting to know things, not on making the theoretically flawless character.
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