blue_myriddn wrote:
Brevan wrote:
...using WW about three times a second...
How practical is this though?
The biggest obstacle I had was server desync. The method I used to make short WW was holding down Alt and Shift while clicking about 1 small-monster distance (so if I'm at the feet of Imp1, then click at feet of neighbouring Imp2). Desynchronization with the server meant I was attacking targets that didn't exist at that location, so I'd be burning through mana really fast.
blue_myriddn wrote:
So the lvl65 Ogre axe probably had around 30-40% IAS (base from craft)
Axe had no IAS, since I knew I'd be using WW in the way described. All of the crafts I mentioned were Amythest craft, since I figured desync would be my biggest problem. My goal with playing that WW barb was to see how playable it was with short WW bursts. It was a bit less annoying than Zeal with a range-1 weapon (Alt-walk to targetbefore swinging).
blue_myriddn wrote:
Still, 4x30%ED jewels puts your lvl65 Ogre axe at 520% ED which far outshines Bonehew's socketted value of 410% (base 350% with 2 open sockets).
Players might also put more effort into crafting decent weapons, rather than taking the best of 2 attempts, but I suppose if they put in the effort, then it should pay off. Uniques are relatively easy to come by in HU (people keep them much more often, so they're availability is pretty high .... except for Dragon Helm when my Convictor wants it damnit).