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krissz
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Post subject: Poison damage is still weak in 1.7 too? Posted: Wed Jan 18, 2017 3:25 am |
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Joined: Fri Apr 08, 2011 4:50 am Posts: 34 Location: Hungary
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I think the boss kills with psn Java, rabies, psn Necro.
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Brevan
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Post subject: Re: Poison damage is still weak in 1.7 too? Posted: Wed Jan 18, 2017 11:32 am |
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Joined: Mon Aug 31, 2009 11:28 am Posts: 1141 Location: Vancouver, BC
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The playstyle I was aiming for with Poison is a Kiting style, where you jump in and poison something and then stay safe while the poison kills. It is a relatively slow element compared to the others, but you only need to attack once every 8 seconds, and often can't miss (consider a point in some other skills though, since poison will not reset the Boss heal timer).
Kiting is a very effective strategy, but if you do not enjoy that playstyle then I would not recommend poison in general. Like all skills, AoE poison effects do less damage than single-target effects. Skills that belong to a durable class do less damage than those of a fragile class. Skills that have special requirements do more than those without requirements (i.e. PoisonExplosion consumes a corpse, so it would do more damage than PoisonNova even though they are both considered AoE).
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krissz
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Post subject: Re: Poison damage is still weak in 1.7 too? Posted: Wed Jan 18, 2017 1:24 pm |
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Joined: Fri Apr 08, 2011 4:50 am Posts: 34 Location: Hungary
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Psn damage was nerfed. Now in 1.7 become strong again?
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Angel
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Post subject: Re: Poison damage is still weak in 1.7 too? Posted: Wed Jan 18, 2017 10:33 pm |
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Joined: Sat Jan 02, 2010 1:36 am Posts: 971
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Poison sucks dick don't play it. You have to kite with everything anyways.
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krissz
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Post subject: Re: Poison damage is still weak in 1.7 too? Posted: Thu Jan 19, 2017 6:31 am |
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Joined: Fri Apr 08, 2011 4:50 am Posts: 34 Location: Hungary
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Thats it. We were curious about this.
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Angel
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Post subject: Re: Poison damage is still weak in 1.7 too? Posted: Thu Jan 19, 2017 3:33 pm |
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Joined: Sat Jan 02, 2010 1:36 am Posts: 971
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If you want my opinion, have a druid with 1 point in any of the spirits. Have something to clear trash. And have something that kills bosses.
So nado druid+ firewall sorc.
You can permanently keep a boss in place spamming spirits since they can be targeted. On the flip side, good luck keeping any of the spirits alive through any elemental damage trash.
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