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 Post subject: A few notes regarding FoH
PostPosted: Fri Apr 02, 2010 5:33 am 

Joined: Sat Jan 16, 2010 9:35 pm
Posts: 191
Location: US East
I have seen on the description screen that Fist of the Heavens deals magic damage on first hit along with releasing holy bolts, instead of lightning damage compared to vanilla. This obviously means Conviction won't help it..

What would be a suitable alternative aura to use with FoH/BH, since these are the two skills that are most likely going to be used, other than Concentration?

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 Post subject: Re: A few notes regarding FoH
PostPosted: Fri Apr 02, 2010 9:04 am 
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Joined: Mon Aug 31, 2009 5:05 am
Posts: 422
You can go as a aura healer or just go with whatever suits your merc/party best.


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 Post subject: Re: A few notes regarding FoH
PostPosted: Fri Apr 02, 2010 3:10 pm 
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Joined: Mon Aug 31, 2009 12:33 am
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people still make non hdin pallys without 1 in every aura? wow

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 Post subject: Re: A few notes regarding FoH
PostPosted: Sat Apr 03, 2010 6:05 am 

Joined: Sat Jan 16, 2010 9:35 pm
Posts: 191
Location: US East
Well, I had four ideas as for auras, two of them were hit (1 in party auras; 20 Prayer aura) but two remain. One of them I don't like as it's still glitchy and I want to avoid at this moment is 20 Thorns.

The other is 20 Holy Freeze - mainly for the slowdown.

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 Post subject: Re: A few notes regarding FoH
PostPosted: Sat Apr 03, 2010 11:23 am 

Joined: Mon Jan 18, 2010 1:09 pm
Posts: 86
You could use the Ice runeword for an A1 merc or get a cold A3 merc if you want some good crowd slowing. There are ways to get Holy Freeze on any merc really... I wouldn't advise investing in it if you can manage to get it on your merc. ^^

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