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 Post subject: Another Underdog Build: Psycho Sin
PostPosted: Sun Mar 28, 2010 6:43 am 

Joined: Wed Jan 13, 2010 5:39 am
Posts: 61
I prefer psycho over psychic, so dont bother telling me its not "psycho" lol.

Quite a straight forward build:
20 Psy Hammer
20 Mind Blast
20 Shadow Master
1 Cloak of Shadows
1 Burst of Speed
20 Fade
1 Claw Mastery
1 Claw Block
7 Death Sentry + Prerequisites (6 pre + 1 ds)

111 Total Skill Points lol..

Well i dont really know what i'm doing, but its fun nonetheless. I wear Dias for -magic res in holy/caster dual wields and caster craft armor for redemption+mana after kill.

Mob Strategy:
*Mind blast converts a certain radius and creates a small army of trash tanks for the purpose of letting me range from a distance in almost complete safety[Converts for 10-20 seconds].
*A1 Merc for amp on the magic/phys dmg i inflict. Works great so far... [Norm Lvl 30 something]

Boss Strategy:
*Psy hammer does not cause counters, but in turn does NOT reset boss heal timer. I'm still looking for better options to reset timer than trying to summon a shadow on top of boss and depending my merc alive.
*Shad Master might do alot better than S-Warrior in attacking sucessfully.
*Haven't tested if Mind Blast resets boss heal timer.
*If its a boss with a junk load of minions, convert and snipe while keeping shadow up.

I had Szzack to 5% when he killed my merc ran from my shadow and healed cause I couldnt push in the last second dmg. 1.4k dmg psy hammer + amp stick.

ANYWAYS: Looking for gear and build suggestions. 3 Discipline gloves/boots? sets? uniques? Stat allocation? Give me free items?

Any of the above will be considered (especially the last one)

Thanks


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Sun Mar 28, 2010 6:28 pm 

Joined: Wed Jan 13, 2010 5:39 am
Posts: 61
Is there a cap on -magic res?


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Sun Mar 28, 2010 6:28 pm 
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Joined: Mon Aug 31, 2009 12:33 am
Posts: 4291
you cant lower an enemys mag res below 0

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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Sun Mar 28, 2010 6:55 pm 

Joined: Wed Jan 13, 2010 5:39 am
Posts: 61
!!!!!!!!!!! WEAK! ahhhh this char .....


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Mon Mar 29, 2010 7:56 am 

Joined: Wed Jan 13, 2010 5:39 am
Posts: 61
HelloooooO!!!! i was wondering if rare/craft boots/gloves could have shadow disciples. I remember traps and martial arts, but dont remember an instance with shadow.

if uou happen to come across any, please save them for me. +2 or +3. Acct is saypawn. Thanks guys.


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Mon Mar 29, 2010 7:57 am 
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Joined: Mon Aug 31, 2009 5:05 am
Posts: 422
Boots gets traps, gloves get martial arts and helms get shadow iirc.


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Wed Mar 31, 2010 5:11 pm 

Joined: Wed Jan 13, 2010 5:39 am
Posts: 61
New Question:

Is there a way to break the temporary dmg wall for skill lvl based builds? Other than gc's ofc.

2 sin skill tiara - 27 str/17 dex/ 20 res all/ 70 fire res/ rubies socketed
2 sin skill rings - 21 str/118 life/83 mana and 12 res all/14 str/32psn res
2 sin skills amulet - Upgrade to Maras probably
1 sin skills weapon - end game 2 shadow killers +6 to shadow disc
1 sin skills boots - silks - storm walk
1 all skills glove - mage fists - to hellmouth
1 all skills belt - lol..... Lenymo - iso string of ears

The only real +skill difference between what i have now and endgame gear is the shadow killers. Which is lvl 95 lol, quite a ways away. Does that mean ill be stuck at 6k dmg until lvl 95? unless i somehow start stacking shadow disc gc's.

Ill trade my martial gc for shadow disc. Any other shadow disc gc's ill take off you.


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Wed Mar 31, 2010 7:31 pm 
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Joined: Mon Aug 31, 2009 5:05 am
Posts: 422
Jade talons, 2 skills each.
Same on Shadows supremacy.
3 skills, 2-3 shadow skills on Firelizards.
Rare/crafted can have +6 to a skill.
+3 tree on ammy and helm, +3 skills on some helms.
10 to shadow skill on Natalyas set. (+3 on armor alone)
etc etc.


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 Post subject: Re: Another Underdog Build: Psycho Sin
PostPosted: Wed Mar 31, 2010 9:50 pm 

Joined: Wed Jan 13, 2010 5:39 am
Posts: 61
wow thx for that... as for the rare/craft... thats once in a lifetime lol...


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