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 Post subject: Re: Information Resource?
PostPosted: Mon Mar 15, 2010 7:28 am 

Joined: Sat Jan 02, 2010 1:36 am
Posts: 971
I don't think there is any resource other than merely making new characters and reading the skills.

Necros no longer have summons, they have a death knight which is a strong unit that has an aura. They can summon all golems at once, and the golems have been adjusted slightly. Also, bone armor acts as a super buff mastery skill when wielding wands, and wands have had damage buffed.

In terms of the other skills, lots have been altered and changed:
-Cold mastery is +% damage.
-Static is a screen wide nova that does less damage.
-Tons of synergy changes
-Zon passives have been changed
-Can summon both shadows on the sin tree

More, just too lazy to list them all, plus I probably don't remember then. :P I haven't seen a skill planner, but it's not hard to use a trainer and see how well the skills work in single player.


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 Post subject: Re: Information Resource?
PostPosted: Mon Mar 15, 2010 10:21 am 

Joined: Mon Jan 18, 2010 1:09 pm
Posts: 86
Angel wrote:
Necros no longer have summons

he means no revives.

There really were a ton of changes made in HU; your best bet to know what you're doing without messing up your build is to post beforehand any questions you have on a specific character--or test in single player first.

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 Post subject: Re: Information Resource?
PostPosted: Mon Mar 15, 2010 10:31 am 
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Joined: Fri Aug 07, 2009 10:48 am
Posts: 2432
or just make a character and mess it up - and then make another.

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 Post subject: Re: Information Resource?
PostPosted: Mon Mar 15, 2010 10:42 am 

Joined: Mon Sep 07, 2009 9:40 pm
Posts: 102
blue_myriddn wrote:
or just make a character and mess it up - and then make another.


This :D

Zonfire + Udietoo are your best friends for testing gear and skill builds without wasting the time leveling a character and breaking it. I have ~18 single player characters, and only actually play maybe 6 of them - the rest are test characters :D


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