PureRage-DoD wrote:
summon druid is fine as a farm char and a support build. If you want to deal with bosses you will need someone else with you like a ss druid or a barb. A good skill setup for a summon druid is
Max: Oak, Grizly, Dire Wolf, Grizzly, HoW
1 Point: carrion vine, SoB, pre reqs.
Your main power will come from an act 1 merc (physical usually). Load her up with max damage jewels early on and at level 50ish switch to all dexterity equip. Get her a decent high damage bow/xbow (eth if you can get a good one) and use faith javs yourself. The rest of your equip will be mainly + skills based and + summon skills. Enigma for the teleport obviously.
I used HoW against trash for the most part and Oak on bosses. You may want to just go HoW most of the time, especially if there is another druid in the team.
There are some good Maul druid guides around in the S&T section.Those will cover that side if thats the route you decide to take. If you want a farmer to use to find equip for other chars you may make then a summon druid is probs your best bet. They are also pretty easy to equip as you are usualy behind your summons and take very few hits.
You guys post fast Thanks a ton! I am Starting with a friend who is making a Summon Necro so we do have amp. Do I still need to max HoW if that is the case?